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Animation
Overview
I have completed a lot of animations to complement and understand the rigs I have buit. For this page I am showing misc. smaller projects that revolve around some kind of animation
NFT series 1
Using a miximo loop I experimented with HIK rigging to polish the walk animation and add to the loop. The scene was rendered and set up in Maya. I learned how to do rendering and making an infinite camera loop.
RDR2 UI
The goal for this project was to learn Unreal's UI creation system and improving the UI task flow of RDR2. In the end I created the base of a functioning game UI sytem that just needs gameplay attached. The task flow is compared side by side with the OG game.
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